Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2p2
Issue ID
847120
Regression
No
[VR] Switching from exclusive fullscreen to desktop causes the application to freeze with HTC Vive
Steps to reproduce:
1. Open the attached project
2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen mode'
3. Build the project and run it
4. When the application is running, press alt+tab
As a result, the application freezes and mouse input intercepts with the application and it's difficult to shut down the application
Turning off the VR support in the player settings will not reproduce this issue anymore
Device used to reproduce this issue: HTC Vive
Reproduced on: 5.6.0a3, 5.5.0f1, 5.5.0b11, 5.4.3f1, 5.4.2p4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.