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New Input System does not detect virtual touchscreen device that is enab...
Repro steps 1. Use a touch-enabled Windows device, e.g. Surface2. Disable HID-compliant touch device in Device Manager3. Start build... Read more
At certain angles at large distances, shadows are not rendered when usin...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Slow... Read more
[HDRP] Diffusion profile materials get corrupted on upgrade
1) Open HDRP template on 2021.2.0a14, HDRP prepackaged2) Upgrade to 2021.2.0a18 and HDRP master Result: Diffusion profiles stop work... Read more
Can't install targetsupport on MacOS
-e: see title, the installer fails with an unspecific error--works in 21.2a17, fails in 21.2a18--only tested with x64 installers (th... Read more
Meshes are not drawn by Graphics.DrawMeshInstancedIndirect after refocus...
How to reproduce:1. Open the suer's attached project and PouchRenderTest scene (search for the scene in the Project search box)2. En... Read more
IBP WebGL: building a project on a different partition compared to edito...
-repro: see title--only test on Windows so far--works for Windows Standalone IL2CPP builds -repro:--create a new project on a partit... Read more
Photo Capture callbacks are lost when Unity pauses during photo capture
If unity is paused during a photo capture, script callbacks may be lost and never called even after Unity resumes.To reproduce, use ... Read more
[HDRP] TAA produces blurriness and dark sharpening artifacts when camera...
How to reproduce:1. Open the attached project named "Case_1337373"2. Open the SampleScene3. Select the Camera component and check if... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce:1. Open a new project2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes