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SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...
Repro steps:1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted and... Read more
Packing sprites using Sprite Packer crashes this particular project on A...
Reproduction steps:1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB)2) Make sure that Sprites have Packing Tag (all s... Read more
Cube 'stumbles' while sliding down the plane when they both have physics...
Steps to reproduce:1. Open attached project2. Open "2" scene3. Press play4. ObserveResult: cube falls down onto plane and starts sli... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce:1. Open attached file2. Open scene "demo_beams"3. Move particle system "FireTrail" by grabbing and dragging arrow... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more
OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce:1) Open ... Read more
[OpenVR] Cannot have two instances of the same project open at once (bui...
Steps to reproduce:1. Download and open attached project "vr-test.zip"2. Make sure the VR mode is on3. Build standalone project w/ "... Read more
Child object changes scale when it is duplicated
Duplicated child object changes scale if parent scale variables are not equal and child rotation are not equal to 0 or 90. Reproduct... Read more
ProjectSettings/GraphicsSettings.asset changes everytime platform is cha...
How to reproduce:1. Create new project2. Go to 'Edit > Project Settings > Editor > Asset Serialization and set it to 'Force... Read more
Editor Crashes When Game View is Behind of Asset Store Window at the Start
Reproducible on:5.4.2p35.4.2p25.4.2f25.4.1f1 Not Reproducible on:(Unity hides all other windows at start)5.6.0a25.5.0b10 (Works with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used