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Subasset ordering changes in version control when removing and re-adding...
How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more
Properties do not follow the order from a Custom Editor GUI in the Shade...
How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more
Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...
How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more
'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more
Audio is not looping when using PlayScheduled in WebGL Build
How to reproduce:1. Open the attached project "WebGLAudioLoop.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Audio... Read more
[Input] InvalidOperationException when starting a new project with the H...
Errors spem the console when ressing Play, after starting a new project with the HDR template.Switchin Project Settings to Input Han... Read more
[M1][macOS] UI Image is not displayed on Apple Silicon Player when using...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the drawn Images4. Make ... Read more
[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...
How to reproduce:1. Open the attached "1337742_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "UI Build... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider preset MinMaxSlider gets disappears Refer to the attached video Ste... Read more
Color of Image of a prefab instance is reset to the last hand picked/def...
How to reproduce:1. Open attached project "ColorTest2.zip"2. Open "SampleScene" scene3. Select "SetColor" GameObject4. Change "Color... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes