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1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open project2. Select sampleTexture file from Assets3. Check Inspector window's Texture import settings4. Noti... Read more

0
votes
Won't Fix

CreateMatchRequest, CreateMatchResponse, ListMatchResponse and JoinMatch...

Networking

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Oct 14, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Create new project2. Create C# script3. Include UnityEngine.Networking.Match library4. Try create new instanc... Read more

0
votes
By Design

Renaming files makes them reimport

Asset and Scene Management

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Oct 20, 2016

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Version/s: 5.5.0b8

Reproduction steps:1. Open a new project2. Import a large media file (Audio,video,image)3. Rename the imported media file4. Open "Ta... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps:1. Open Scene1 from attached project.2. Select ParticleSystem from the Hierarchy3. In the Scene view, press Simulate if ... Read more

0
votes
Duplicate

[Android] Application crashes when calling native Android API

Android

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Sep 27, 2016

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Version/s: 5.4.1p1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "create object" button4. N... Read more

0
votes
Fixed

[iOS] OnApplicationPause() gets called twice in a row with the same paus...

iOS

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Oct 19, 2016

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Version/s: 5.4.2f1

When quickly minimizing and restoring an app, OnApplicationPause() gets called twice in a row, followed by two resume calls. Steps t... Read more

4
votes
By Design

[iOS] Incorrect snapshot (rotated) when application returned from backgr...

iOS

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Oct 19, 2016

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Version/s: 5.3.6p7

Reproduction Steps:1. Create new project2. Switch platform to iOS3. In Player Settings, choose only Landscape Left.4. Build to iOS d... Read more

0
votes
Fixed

Particle system doesn't work properly with rigidbody2D component

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

To reproduce:1. Open attached project (Particle Emission By Distance 5.4.1.zip)2. Open it with Unity3. Run main scene.4. Notice that... Read more

0
votes
Won't Fix

EditorWindow elements are unresponsive when window size is bigger than s...

IMGUI

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Oct 10, 2016

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Version/s: 5.3.6f1

STR:1. Open the project2. In menu panel, click SGPlugins -> TestWindow3. Try to press any button Expected: each interactive eleme... Read more

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