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"ArgumentException: File 'include/ml_platform.h" is triggered by Magic L...
Steps to reproduce:1. Create a new AR template project2. Open Project Settings3. Under Magic Leap select the Manifest Settings Actua... Read more
FastEquality.Equals returns incorrect result when comparing Structs with...
How to reproduce:1. Open the “IN-97044_TestFastEquality” project2. In the Test Runner tab select “EditMode”3. click “Run All”4. Obse... Read more
Unnecessary Magic Leap warning in AR Template project on Editor launch
Steps to reproduce:1. Create a new AR template project2. Observe the Console window Actual results: " Unity 2020 LTS will be the las... Read more
Unity runtime crashes on Xbox when deployed through UWP.
Steps to reproduce:1. Build an empty project for Universal Windows Platform2. Deploy & run on Xbox One or Xbox Series consoles3.... Read more
Text Object position shifts when selecting multiple Text Objects and exp...
How to reproduce:1. Open the “TextMeshPro Multiple Selection error“ project2. Open the “SampleScene”3. In the Hierarchy, select all ... Read more
An error is thrown when one TreeView root element is dragged and held ov...
How to reproduce:1. Open the “TreeViewBug.zip“ project2. Open the “Editor“ Scene3. Enter Play Mode4. To the left of the Game view, i... Read more
Scene View has an inverted Game View window when changing from Game View...
Steps to reproduce:1. Open the attached “Week_3.zip” project2. Open the “AR Boats” scene3. Enter Game View4. Enter Scene View5. Obse... Read more
"GetAllOverlapping failed" Error displayed in console or endless loading...
How to reproduce:1. Open the attached “IN-96370.zip” project2. Ensure BatchRenderGroup Variants are set as “Keep All” (Project Setti... Read more
Imported FBX is rendered differently in Game view when comparing to Scen...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/adasda.unity” Scene3. Observe Game view and Scene vi... Read more
Changing Environment Profiles in Lighting window throws "NullReferenceEx...
Steps to reproduce:1. Create new HDRP Unity project2. Open Lighting window (Window > Rendering > Lighting)3. In Lighting windo... Read more
All about bugs
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