Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.1.3f1
2020.2
2020.3
2021.1
2021.2
Issue ID
1315548
Regression
No
[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal called from WaitForJobGroupID
Repro steps:
1. Open the attached project
2. Make sure Development Build and Connect to Profiler options are turned on
3. Build and Run on Quest 2
4. Open the profiler
Reproducible with: 2020.2.5f1, 2020.3.4f1, 2021.1.1f1
Not reproducible with: 2021.2.0a11
Actual: There's no stall in Semaphore.WaitForSignal
Expected: There's a stall in Semaphore.WaitForSignal
Notes:
- Couldn't test the project on 2018.4 and 2019.4 due to compilation errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment