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1
votes
Fixed

[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...

Progressive Lightmapper

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Jan 30, 2021

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Version/s: 2020.1.0a12, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce: 1. Open the user's attached "Area_Light_Bug_GPUPLM" project 2. Op... Read more

0
votes
Duplicate

[Visual Scripting] Values after two decimal points are displayed as zero...

Package: Visual Scripting

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Feb 03, 2021

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Version/s: 1.5.1-pre.3

Values after two decimal points are rounded off and displayed as zero at runtime when looking at the Visual Script Graph. As a user,... Read more

0
votes
Fixed

[Visual Scripting] GraphPointerException occurs when nesting graph withi...

Package: Visual Scripting

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Feb 03, 2021

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Version/s: 1.5.1-pre.3

GraphPointerException occurs when nesting graph within itself Steps to repro: 1. Create a new Project 2. Project window > Right-c... Read more

0
votes
Fixed

[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...

Package: Scriptable Render Pipeline Universal

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Feb 03, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "1311667_Repro" project in Unity 2020.2.3f1 2. Open the Scene "SampleScene" and observer the ... Read more

0
votes
By Design

[TMP] Distance Field Surface Shader is pink when using URP

Package: TextMeshPro

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Jan 21, 2021

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Version/s: 3.0.3

Reproduction steps: 1. Open attached "TMPShader" Project 2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance ... Read more

0
votes
By Design

Non-float32 Mesh is automatically converted to foat32 when generating it...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2020.2.0b2, 2021.1, 2021.1.0b2, 2021.2

Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip" 2. Enter Play mode 3. In the Hier... Read more

0
votes
Third Party Issue

FMOD causes assets to be re-imported and throws internal error 'txn.IsBl...

Asset - Database

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Feb 02, 2021

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Version/s: 2019.4, 2020.1.5f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "FMODBugSubmission.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, obs... Read more

0
votes
By Design

[XR SDK] Multiple viewport rectangles does not work

Package: XR Management

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Jan 18, 2021

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Version/s: 3.2.17

Reproduction steps: 1. Open the attached project ("MultipleCameraTest.zip") 2. Open the "No-VR" scene 3. Enter Play mode 4. Resize t... Read more

9
votes
Postponed

[UnityEvent] PropertyField() doesn't display the correct type when using...

IMGUI

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Dec 11, 2020

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more

1
votes
Fixed

New Input System's Mouse events get stuck on the first clicked UI Toolki...

Package: Input System

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Jan 21, 2021

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Version/s: 1.1.0-preview.2

How to reproduce it: 1. Open the user's attached project "TextFieldSelection.zip" 2. Load "SampleScene" 3. Enter Play mode 4. In the... Read more

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