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[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce: 1. Open the user's attached "Area_Light_Bug_GPUPLM" project 2. Op... Read more
[Visual Scripting] Values after two decimal points are displayed as zero...
Values after two decimal points are rounded off and displayed as zero at runtime when looking at the Visual Script Graph. As a user,... Read more
[Visual Scripting] GraphPointerException occurs when nesting graph withi...
GraphPointerException occurs when nesting graph within itself Steps to repro: 1. Create a new Project 2. Project window > Right-c... Read more
[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...
How to reproduce: 1. Open the attached "1311667_Repro" project in Unity 2020.2.3f1 2. Open the Scene "SampleScene" and observer the ... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps: 1. Open attached "TMPShader" Project 2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance ... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip" 2. Enter Play mode 3. In the Hier... Read more
FMOD causes assets to be re-imported and throws internal error 'txn.IsBl...
Reproduction steps: 1. Open attached project "FMODBugSubmission.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, obs... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps: 1. Open the attached project ("MultipleCameraTest.zip") 2. Open the "No-VR" scene 3. Enter Play mode 4. Resize t... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it: 1. Open the user's attached project "TextFieldSelection.zip" 2. Load "SampleScene" 3. Enter Play mode 4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container