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0
votes
Fixed

[2D] Reset functionality doesn't work for sprite atlas

2D

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Mar 29, 2018

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Version/s: 2018.2.0a7

Reset functionality doesn't work for sprite atlas Steps to Repro: 1. Open attached project > assets 2. Select new sprite atlas > ch... Read more

0
votes
Won't Fix

[Mac] Unity editor crashes when calling "infinite" recursion

Mono

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Mar 27, 2018

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Version/s: 2017.4.0f1

How to reproduce: 1. Open user's attached project "MouseInput2_2d" 2. Open game scene "scene0" 3. Enter Game mode 4. Hover mouse ove... Read more

0
votes
By Design

The expand button is out of range when nodes are minimized to texture vi...

Shaders

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Mar 29, 2018

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Version/s: 2018.1.0b12

To reproduce: 1. Open attached folder 2. Open Shader named "Bug" 3. Create a normal blend as a new node 4. Minimize new node into a ... Read more

0
votes
Fixed

Valid code no longer compiles in new Unity versions

Mono

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Mar 29, 2018

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Version/s: 2018.1.0b1, 2018.1.0b12

How to reproduce: 1. Open tester's project (CompileTestProject.zip) 2. Open "Test.unity" scene Expected result: Code in "Test.cs" f... Read more

0
votes
Fixed

Editor icons have aliasing issues - Windows Only

Themes

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Mar 29, 2018

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Version/s: 2018.2.0a6

Icons look blurry and jagged, like they have been upscaled, when display scaling is >100% Repro steps: -set your display scaling ... Read more

0
votes
Not Reproducible

[Profiler] Profiler data doesn't appear when attached to the player.

Profiling

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Mar 29, 2018

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Version/s: 2018.2.0a7

Profiler data doesn't appear when attaching the Autoconnect profiler to the player. Steps to repro: 1. Open the attached project or... Read more

0
votes
Fixed

Building a game for a non-active target without switching to it first fails

Build Pipeline

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Mar 29, 2018

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Version/s: 2018.2.0a7

Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window 3. Select any non-active target DO NOT switch to it 4... Read more

0
votes
Fixed

UWP Player - Mouse Position isn't calculated correctly when Windows UI s...

Universal Windows Platform

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Mar 29, 2018

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Version/s: 2018.2.0a5, 2018.2.0a7

If you create a UWP player and boot it while your Windows UI scale is above 100%, the mouse position in the player won't be calculat... Read more

0
votes
Not Reproducible

[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline

XR SDK

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Mar 28, 2018

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Version/s: 2018.1.0b8

Steps to reproduce: 1. Create a new project in MLTP1 with LWRP template 2. Run the Magic Leap simulator 3. Enter playmode in the pro... Read more

0
votes
Won't Fix

[Non-HMD | OpenGL] Camera rotation in the Build slightly differs from th...

XR SDK

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Mar 29, 2018

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Version/s: 2017.3.1p3

To reproduce: 1. Open QA's attached project 2. Build on Windows x64 and run it 3. Press Right or Left arrow keys to switch views Ex... Read more

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