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VRAM detection wrong when using OpenGL
Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more
PlayerSettings.Android.splashScreen missing from UnityEditor Api
While we have:virtualRealitySplashScreenxboxSplashScreenps3SplashScreenphoneSplashScreenImagestoreSplashScreenImage We do not have:P... Read more
"Show in Explorer" option opens multiple explorer windows when all selec...
[This issue is more like a future request] Steps to reproduce:1. Open attached project.2. In the "Project" window select all the ass... Read more
Memory leak in the home window
There is no specific repro, but when doing multiple PR, the launcher freeze and I have to kill the process and re-open it. Read more
Unity crashes while importing 26000x26000 JPG file
Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following ... Read more
Unhandled Exception when platform for plugin "Editor" is selected
Reproduction steps:1. Open the attached project2. Select the .dll file in DLLs folder3. In the inspector select "Editor" and click a... Read more
Cursor.lockState = CursorLockMode.Locked doesnt work with Native Oculus ...
To repro:1) Open Attached project2) Open 'Scene' scene3) Note that Oculus SDK is the supported SDK4) Note that the Cursor Lock scrip... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached1) Download/Open attached pro... Read more
[VR|Graphics] Toggling VR support changes size of GUI Text and GUI Textu...
Toggling back and forth between whether or not VR is supported in Player settings and entering/exiting Play mode for each settings c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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