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Fixed in 7.1.3
Votes
0
Found in [Package]
7.0.1, 6.9.0
Issue ID
1178380
Regression
No
[HDRP] Ambient Occlusion does not affect HDRP/Decal and Shadergraph decal shaders
Steps to reproduce:
1. Open testScene.unity
2. Select the cube and drag the "Ambient Occlusion Remapping" slider
3. Observe that Ambient Occlusion is affected
4. Select a Decal Projector and remap Ambient Occlusion with the slider
5. Observe that changes do not affect the decal even though "Affect Ambient Occlusion" is enabled
Expected result: Ambient Occlusion should affect HDRP/Decal and Shadergraph decal shaders
Packages reproduced in: 7.1.1, 7.0.1, 6.9.0
Reproduced in: 2020.1.0a1, 2019.3.0a12, 2019.2.1f1
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