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Fixed in 7.1.3

Votes

0

Found in [Package]

7.0.1, 6.9.0

Issue ID

1178380

Regression

No

[HDRP] Ambient Occlusion does not affect HDRP/Decal and Shadergraph decal shaders

Package: Scriptable Render Pipeline HD

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Steps to reproduce:
1. Open testScene.unity
2. Select the cube and drag the "Ambient Occlusion Remapping" slider
3. Observe that Ambient Occlusion is affected
4. Select a Decal Projector and remap Ambient Occlusion with the slider
5. Observe that changes do not affect the decal even though "Affect Ambient Occlusion" is enabled

Expected result: Ambient Occlusion should affect HDRP/Decal and Shadergraph decal shaders

Packages reproduced in: 7.1.1, 7.0.1, 6.9.0
Reproduced in: 2020.1.0a1, 2019.3.0a12, 2019.2.1f1

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