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[VFX Graph] Particle Strip jitters in the Scene and in the Preview window
How to reproduce: 1. Open the user's attached "test VFX GRAPH 2020.1.zip" project 2. Open the "strip flipbook" Scene 3. Observe the ... Read more
[IMGUI] Texts are clipped in Culling Mask & Volume Mask properties dropd...
"PostProcessing" and "Not in Reflection" texts are clipped in Culling Mask & Volume Mask properties dropdown options. Steps to repr... Read more
RenderTexture memory usage grows when a script is reimported
How to reproduce: 1. Open the attached "1307442_Repro" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Make sure only t... Read more
UI Controls are not visible when UI Document is added to scene programma...
How to reproduce: 1. Open the user's attached to project "PaintEngine.zip" 2. Go to Assets > Resources > Layouts and select "Display... Read more
"PrecompiledAssemblyException" errors when using ForceReserializeAssets ...
Reproduction steps: 1. Open attached project "970825_TMP_ForceReserialize.zip" 2. In Project window, right-click Assets -> 'TextMesh... Read more
Package Manager fails to download LFS files from Git repository when the...
How to reproduce: 1. Make sure that Git and Git LFS are installed 2. Open the attached "1307682 repro" project 3. Open the Packages ... Read more
[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO
Reproduction steps: 1. Open the attached Project "Unitytest" and load Scene "Main" 2. Enter Play Mode Reproducible with: 2019.2.0a5... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps: 1. Open the user's attached "CommandBufferStereoBugRepo.zip" project 2. Load the "SampleScene" 3. Enter Play mod... Read more
[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst
Reproduction steps: 1. Open the user's attached project 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Press J -- obse... Read more
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