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[Android][IL2CPP] System.Threading.ThreadPool sometimes causes Player to...
How to reproduce:1. Open the user’s attached “threadpool-crash” project2. Build and Run the “SampleScene” Scene on Android device3. ... Read more
[Android] Using Release configuration of minification with target API le...
To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more
AssetDatabase.GetDependencies returns unused texture
To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Assets/material" in the project.3. Notice the material... Read more
SerializeField list objects are not initialized with class/struct defaul...
How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more
[iOS] Freeze when compiling shaders
How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project2. Build and deploy the project to iOS3. Observe the fre... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce:1. Use MovoPosition to jump over an objectExpected results: All colliders between current object and his new location s... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more
AudioClip Length is twice the size when by using UnityWebRequestMultimed...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[Freeze] Generate Lightmap UV's takes too long on certain model
Steps to reproduce:1. Open attached project.2. Select the wallCanyon_01LoA asset in the assets folder.3. Open the model tab in the i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog