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By Design
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.22f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-83280
Regression
No
[UI] Light Explorer does not update Isolated Selection when new Light selected in Scene
Steps to reproduce:
- Open a Unity Project
- Add an Point Light to the scene via GameObject > Light > Point Light
- Add a Spot Light to the scene via GameObject > Light > Spot Light
- Open Light Explorer via Window > Rendering > Light Explorer
- If not already, navigate to the 'Lights tab'
- In the Hierarchy or Scene, select your Spot Light
- Observe that the Spot Light is highlighted in the Light Explorer. This is expected
- Enable 'Isolate Selection' check box
- Observe how all lights are hidden except the selected Spot Light. This is expected
- In the Hierarchy or Scene, select the Point Light
Actual results: The Spot Light is still shown as the Isolated Selection in the Light Explorer. In-order to get the Point Light to show, the 'Isolate Selection' check box has to be disabled and then re-enabled again (or the Light Explorer Window can be closed and re-opened)
Expected results: The Point Light is shown as the Isolated Selection in the Light Explorer Window
Reproducible with versions: 6000.0.22f1, 2022.3.48f1, 2021.3.44f1, 7000.0.0a3
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): Windows 10/11
Notes: -
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Resolution Note:
This is by design, since the 'Isolate Selection` is designed not to update the table contents with the new selection.
Resolution Note:
This is by design, since the 'Isolate Selection` is designed not to update the table contents with the new selection.