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By Design

Votes

0

Found in

2021.3.44f1

2022.3.48f1

6000.0.22f1

6000.1.0a7

6000.2.0a1

7000.0.0a3

Issue ID

UUM-83280

Regression

No

[UI] Light Explorer does not update Isolated Selection when new Light selected in Scene

-

Steps to reproduce:

  1. Open a Unity Project
  2. Add an Point Light to the scene via GameObject > Light > Point Light
  3. Add a Spot Light to the scene via GameObject > Light > Spot Light
  4. Open Light Explorer via Window > Rendering > Light Explorer
  5. If not already, navigate to the 'Lights tab'
  6. In the Hierarchy or Scene, select your Spot Light
  7. Observe that the Spot Light is highlighted in the Light Explorer. This is expected
  8. Enable 'Isolate Selection' check box
  9. Observe how all lights are hidden except the selected Spot Light. This is expected
  10. In the Hierarchy or Scene, select the Point Light

Actual results: The Spot Light is still shown as the Isolated Selection in the Light Explorer. In-order to get the Point Light to show, the 'Isolate Selection' check box has to be disabled and then re-enabled again (or the Light Explorer Window can be closed and re-opened)

Expected results: The Point Light is shown as the Isolated Selection in the Light Explorer Window

Reproducible with versions: 6000.0.22f1, 2022.3.48f1, 2021.3.44f1, 7000.0.0a3

Not reproducible with versions:

Can’t test with versions:

Tested on (OS): Windows 10/11

Notes:  - 

  1. Resolution Note:

    This is by design, since the 'Isolate Selection` is designed not to update the table contents with the new selection.

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