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[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
[URP] Object world position to object position transformations in the Sh...
How to reproduce: # Open the attached project (IN-9402.zip) # Make sure the “Main” scene is open # Move the Scene View camera so on... Read more
Player crash when loading a content archive of considerable size ~1.6GB
Reproduction steps: 1. Open the attached project “ReproProject” (the Packages/manifest.json will need to be updated to point to wh... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
Complex bindings do not consume less complex inputs when the inputs are ...
How to reproduce: 1. Open the attached “input_system_issue” project 2. Open the “SampleScene” and enter Play Mode 3. Press Shift+B o... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
Lighting glitches when Game View is redrawn outside of the Play Mode
How to reproduce: 1. Create a new URP 3D Sample project 2. Open the "TerminalScene" scene 3. Open the Game View 4. Click and dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting glitches when Game View is redrawn outside of the Play Mode
- Static Emissives table in Light Explorer has missing column header
- Light Explorer Search functionality has no character limit
- Audio playback stops on system audio output change when AudioSettings.speakerMode is set to "mode 5point1"
- RenderPrimitives() and DrawProcedural() causes poor performance when testing with Vulkan