Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b8
Issue ID
775637
Regression
Yes
UI Elements become invisible after scrolling "Graphics" option for the element
1. Open scene "mainScene"
2. Select any button from withing scene view
3. Change "Graphic" for the selected button from inspector
4. Scroll through the list with arrow keys up and down (so it would select all elements while doing so)
Actual result: UI elements disappear (See video in first edit)
Expected result: They do not disappear
Possible workaround: Play scene, and it all resets
Tested and reproduced on:
Windows 10
Unity 5.4.0b8
Cannot test in 5.3 due to bug 744044
NOT Reproducible in:
Unity 5.1.4f1, 5.2.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment