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[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters ...
How to reproduce: 1. Download and open the attached project 2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" wind... Read more
Search Window text fields have no validation for number of characters en...
*Steps to reproduce:* # Create a "Universal 3D Sample" Project # Navigate to Window > Search > New Window # Copy and Paste loa... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
*Steps to reproduce:* # Create and open an empty project. # Download and add the attached component 'TestClass.cs' to a game obj... Read more
Plugins .meta files are empty when adding empty plugins to the project
*Steps to reproduce:* 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached ... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
*Steps to reproduce:* # Create a "Universal 3D" Project # Navigate to Window > Search > New Window # Search for "scene" # Sa... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
*Steps to reproduce:* 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platfor... Read more
[GLES] The material isn't rendered when using Graphics.RenderPrimitives
Steps to reproduce: 1. Open the attached “RenderPrimitivesTest” project 2. Build And Run the project on the device 3. Observe the... Read more
[Vulkan] [Android] Black screen on some Android devices when using Post ...
How to reproduce: 1. Open the “IN_76472” project 2. Open the “TestScene” 3. In the Build Settings “Run Device” dropdown, select the... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene 3. Zoom in and out to... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “main” Scene 3. Enter the Play Mode 4. Observe the Conso... Read more
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