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[LWRP] Light 2D options are not disabled in context menu and do nothing ...
How to reproduce:1. Create a new project2. Go to Package Manager and install LWRP 6.7.13. Right-click in Hierarchy tab -> Light -... Read more
Serialized references are reported as null when queuing up multiple buil...
How to reproduce:1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.e... Read more
[IMGUI] "GUI Text" and "GUI Texture" are obsolete and do not get auto-up...
"GUI Text" and "GUI Texture" are obsolete and do not get auto-updated in 2019.3.0a4. Steps to reproduce:1) Create a new project.2) W... Read more
Frustum culling is incorrect when using a custom culling matrix
How to reproduce:1. Open attached project "cullingbug.zip" and scene "main"2. Enter Play mode3. In Hierarchy window, select "Main Ca... Read more
Physics Debug Visualization does not work when in Prefab Edit mode
Reproduction steps:1. Open the attached project named "Case_1158611"2. Open the Physics Debug tool3. Verify that you can see 5 colli... Read more
IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for Wi... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce:1. Open any project2. Close Hierarchy window (reproduces with any window)3. Observe Console window Expected result:... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce:1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project2. Change the aspect ratio on the Game... Read more
Timeline "a" (autofit) hotkey does not autofit all when Marker is present
Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more
[UI Elements] Artifacts appear on choice filed at 150%
Artifacts appear dropdown fields at 150% Steps to Repro:1. Create a new Project2. Window > UI > UI elements sample3. Dock wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code