Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.2f1
Issue ID
774685
Regression
Yes
[iOS] Application crashes after an appended build when using Cardboard SDK (version 0.5.1)
Steps to reproduce:
1. Open attached project
2. Open 'DemoScene' (Assets/Cardboard/DemoScene)
3. Build the project for iOS
4. Build the project for iOS again, to the same folder and choose 'Append'
5. Build the Xcode project to iOS device
6. Notice the application crashes on launch
Notes:
Seems to only crash on newer devices
If 'Replace' is used instead of 'Append' during the second build, everything works as expected
Does not reproduce with: 5.2.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
Add comment