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1
votes
Fixed

PostCreateContactJacobians callback doesn't work properly when using Hav...

Package: Havok Physics for Unity

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Sep 18, 2020

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Version/s: 0.4.0-preview.1

How to reproduce it: 1. Open the user's attached project 2. Load '5f. Change Surface Velocity - Havok' from 'Assets' folder 3. In th... Read more

0
votes
Not Reproducible

[macOS] Removing/Adding SerializeField from Script attached to Prefab th...

Scene Management

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Sep 29, 2020

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Version/s: 2020.2.0a17, 2020.2.0b5

1. Open project 2. Find Bear prefab in Assets 3. Open the prefab in inspector and open "Enemy" script 4. Keep the prefab opened in i... Read more

0
votes
Duplicate

[InputSystem] Editor gives every array element the same value when using...

Package: Input System

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Sep 28, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's attached "BetaTest" project 2. Open Assets/testscene 3. Select the Main Camera in the Hierarchy vie... Read more

0
votes
Won't Fix

[SpriteEditor] [UI] “Outline Tolerance” button is not centered and font ...

Package: 2D Sprite

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Sep 30, 2020

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Version/s: 1.0.0

Steps to reproduce: 1. Open the attached project 2. Select "pic" asset and go to Inspector window 3. Click “Sprite Editor” button 4.... Read more

0
votes
Fixed

[Shader Graph][URP] NullReferenceException thrown on renaming newely cre...

Package: Shader Graph

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Sep 29, 2020

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Version/s: 10.0.0-preview.27

NullReferenceException thrown on renaming newely created property in BlackBoard Steps to repro: 1. Create a new Project in URP Tem... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

5
votes
Fixed

Select Font window has no fonts to select in the UI Builder when UI Tool...

Package: UI Builder

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Sep 15, 2020

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Version/s: 1.0.0-preview.7

How to reproduce: 1. Open the user's attached "UIToolkitTests" project 2. Double click on the "TestUXMLTemplate" Asset (found in the... Read more

0
votes
Won't Fix

Using macros and Shader features at the same time causes Shader compile ...

Shader System

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Sep 28, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the attached "ShaderVariantsProblem.zip" Project 2. Build and run it on windows, android, or iOS build tar... Read more

1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project from "il2cpp_nested_trycatch_bug.zip" 2. Enter Play Mode and see Console 3. Navigate ... Read more

0
votes
Fixed

Many input events when using 1000hz mouse

Package: Input System

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Sep 29, 2020

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Version/s: 1.0.0 preview 6

When using a 1000hz mouse, we find that the main thread will spend 1-2ms longer. When we use Unity Profiler, we find that there are ... Read more

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