Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.0-preview.1
Issue ID
1281139
Regression
No
[InputSystem] Editor gives every array element the same value when using some Input array
How to reproduce:
1. Open user's attached "BetaTest" project
2. Open Assets/testscene
3. Select the Main Camera in the Hierarchy view
4. In the Test (script) component add any binding to any Actions array element
Expected result: the binding is added to that array element alone
Actual result: the binding is added to every array element
Reproducible with: 1.0.0-preview.7(2019.4.11f1), 1.0.0(2020.1.6f1), 1.1.0-preview.1(2020.2.0b5)
Can't test: 2018.4 (The type or namespace 'InputAction' could not be found)
Notes:
- Issue also reproduces with a custom type which has some Input object
- The class used in the example project is InputAction
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1258578