Search Issue Tracker
Fixed in 1.1.0-pre.6
Votes
0
Found in [Package]
1.0.0 preview 6
Issue ID
1281266
Regression
No
Many input events when using 1000hz mouse
When using a 1000hz mouse, we find that the main thread will spend 1-2ms longer. When we use Unity Profiler, we find that there are many Input Events in InputUpdate
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL] Blit with Custom Shader is not rendered in Player
- Error “TypeError: Cannot read properties of undefined (reading ’getSupportedExtensions')" is thrown and WebGL builds do not run on ChromeOS devices when using WebGL 1.0 Graphics API
- [HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filtering Quality is set to High or Very High
- With specific Windows 10 settings, the player window resolution does not match the values passed into Screen.SetResolution()
- Material leaks memory when using PostProcess-Layer
Resolution Note (fix version 1.1.0-pre.6):
Fixed in Input System 1.1.1