Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b6
Issue ID
770120
Regression
No
[SceneLoading] Scene caches and is loaded when playing another scene
Repro:
1) Open the project
2) Run and stop LoadMenuScene
3) Open LobbyScene
4) Change back to LoadMenuScene
5) Play and notice LobbyScene opens again (might need to skip one frame)
Reproduced in: 5.4.0b6
No repro in: 5.4.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
As UNet is Deprecated we are closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will fix this.