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[SurfaceShaders] Directional lightmaps don't work with legacy shaders (P...
Repro steps:1) Open the project and test.scene2) Turn off 2D Scene view mode and focus on the Plane object3) Notice there are no Nor... Read more
[GI] Lightmapping Artifacts
We are seeing lightmap artifacts on the scenes after baking them. The problem tends to happen in the darker meshes that are also "to... Read more
"Failed to load scene" errors when opening scene in editor
To reproduce:1. Open the project2. Try to open the scene "GameScene"Notice that the scene does not open and an error appears: "Faile... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[RectMask2D] When contents of Scroll View are disabled and enabled again...
Reproduction steps:1. Open attached project2. Open and play the "TestScene" scene3. Scroll down to the bottom (until you'll see Elem... Read more
Passing null to MaterialEditor.GetMaterialProperties crashes at PPtr<Sha...
Steps to reproduce: 1. Open attached project2. In top menu, select "BUG > Open Test Window"3. Click "Click To Crash" button4. Uni... Read more
[CmdBuffers] Drawing renderers for cmdbuffer outline effect does not wor...
To reproduce:1. Open attached project2. Run testscene3. Notice that there is no circle on the ground under the character Regression ... Read more
5.4 Culling WaitingForJob Performance Spikes (30-70ms) In The Profiler
To reproduce follow the steps:1. open Unity2. create a new scene and add a sphere in the origin (or load the testscene)3. Run in edi... Read more
EventSystem Update does not ignore disabled objects
Reproduction steps:1) Open users attached project and proceed to scene "TestCanvas".2) Open profiler window and head into playmode. ... Read more
[ComponentReordering] Order of components isn't saved
To reproduce:1. Open attached project (repro764986.zip)2. Open test scene3. Move up or down Newbehaviorscript component on Main Came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open