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[ProjectWindow] Asset Store's tab icons flicker when Free and Paid asset...
Steps to reproduce: 1. Open Unity Editor; 2. Create new project; 3. In the Search field of the Project window type any search reque... Read more
Pragma noforwardadd reduces brightness of object
Repro steps: 1) Open the project I attached 2) Open BugScene2 3) Notice two planes on the left with Static written on it in the Scen... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
Standard shader: BRDF1 with high metallic value looks very different com...
Standard shader with high metallic value looks too dark on android Reproduction steps: 1. Open attached project "ShaderTest" 2. Bui... Read more
[iOS] Application crashes when destroying a rotated and scaled prefab a ...
Steps to reproduce: 1. Open attached project 2. Build for iOS 3. Build Xcode project and run on iOS device 4. Click 'Spawn', 'Rotat... Read more
[BlendShapes] BakeMesh doesn't take scale/rotation into account when mes...
Steps to reproduce: 1. Open project "766723.zip" 2. Open scene "BakeMesh" 3. Running scene will create a snapshot for both objects ... Read more
[iOS] Frame rate is unstable on 5.x, leads to CPU throttling
Steps to reproduce: 1. Open attached project 2. Build for iOS with 'Development build' and 'Autoconnect profiler' enabled 3. Build ... Read more
[ForwardLights] Point/Spot lights clip prematurely in Forward rendering ...
Point and spot lights clip prematurely when they approach the top or the bottom edge of the camera. Repro steps: 1. Open LightingIs... Read more
[Standard Assets] Particles scene crash / exceptions
-e: see title, scene from unity standard assets -repro: --1) get Standard Assets from A$ https://www.assetstore.unity3d.com/en/#!/c... Read more
[Android] Application freezes on splash screen
Application freezes on splash screen Regression since 5.4.0b4 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled