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0
votes
By Design

WWW.progress always reports 0.0 on Android Device

Android

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Feb 03, 2016

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Version/s: 5.3.2p1

WWW.progress always reports 0.0 on Android Device, even though it works fine in Unity Editor. It also seems to occur only on specifi... Read more

10
votes
Fixed

[Shuriken] Culled particle systems cause CPU spikes when re-entering vie...

Visual Effects - Legacy

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open the attached project "ParticleRendered.zip" and the profiler window 2. Go into hierarchy and note that p... Read more

0
votes
Fixed

[UWP][MS Bug] Mousewheel breaks mouse input for UWP aplication

Windows Store Apps

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Feb 02, 2016

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Version/s: 5.3.2f1

Scrolling mouse wheel breaks delta mouse input. Reproducible on 5.2.4f1, 5.3.2p2, 5.4.0b4. Repro video available in edit section. ... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

0
votes
Won't Fix

[Particles][Android] Significant decrease in particle performance in Uni...

Visual Effects - Legacy

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Feb 01, 2016

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Version/s: 5.3.2p1

Bad performance on Android devices related to the multithread rendering for particle systems in Unity 5.3 Reproduction steps: 1) Op... Read more

0
votes
Not Reproducible
3
votes
Won't Fix

Prefab update (Apply) changes Rotate value

Animation

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Feb 03, 2016

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Version/s:

Creating or updating a prefab with a rotation applied, changes the rotation value. repro: -create a Cube -Rotate the cube 90' on th... Read more

0
votes
By Design

[Editor] Building for a platform using command line and not having that ...

Editor - Other

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Feb 03, 2016

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Version/s: 5.3.2p1

[Editor] Building for a platform using command line and not having that platform module installed will result in errors Title: Bui... Read more

0
votes
Fixed

[VR] Toggling off VRSettings.enabled breaks FOV in Standalone player

VR

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Feb 03, 2016

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Version/s: 5.3.2p2

When VRSettings.enabled is switched from true to false via API in a standalone VR-enabled player, the Field-of-View becomes incorrec... Read more

0
votes
Not Reproducible

Texture uploading is broken on various iOS device generations

iOS

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Feb 02, 2016

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Version/s: 5.4.0b4

Texture uploading is broken on various iOS device generations 1. What happened I create a Texture2D on the fly, do some color mat... Read more

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