Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
766778
Regression
Yes
[GL][OSX] CPU Skinning is generating artifacts
Repro steps:
1) Open the project RootMotion and Scene.scene in it
2) Make sure GPU Skinning is off in the Player settings
3) Play the scene and notice the artifacts generated (.gif 1)
4) Turn on GPU Skinning and notice no artifacts are being generated
Reproduced in: 5.4.0b4 with Metal and OpenGLCore
No repro: 5.4.0b2 ; 5.3.1p3; 5.2.3p3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Lord Emperor
Mar 09, 2016 16:50
Marked as fixed in the 5.3.3p2 patch notes, but issue still exists. Switching to Graphics API to OpenGL2 is a temporary solution.