Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b4
Issue ID
767045
Regression
No
[Editor] Scene window is clipped when on high resolution
The scene window becomes clipped and artefacts when placed onto a monitor above 2k resolution.
Steps to repro (Requires 2+ monitors and 2k+ Resolution)
1. Open attached project.
2. Detach scene window and place on high-res monitor.
3. Hit the maximize/full screen button on the scene window
4. Rotate scene camera and notice clipped window on the left (see gif below).
Work around only possible if you lower resolution
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
- Shader Graph generates 'İ' in the shader when using Turkish Regional format
- Crash on ParticleSystemUpdateData::CacheSubEmitters(ParticleSystem&) when shared subemitter referenced by multiple nested particle systems
Add comment