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[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
Editor crashes on OverridingParameterPreparer::OnPrepareFloat when exit...
How to reproduce: 1. Open the project in the zip-folder "project_for_bug_report.zip" 2. Open the scene "Scenes/Swamp/Swamp_01" 3. En... Read more
Animation importer creates different animation clip if firstly curves a...
How to reproduce: 1. Open the attached project 2. Open the editor window for AnimBug via Window/AnimBug 3. Drag "Take 001" from Anm_... Read more
[Android] drawable-mdpi icon doesn't appear in APK
Drawable-mdpi-v4 icon folder does not appear in APK. Read more
[iOS] WWW doesn't work with a link that redirects to another link on iOS
Steps to reproduce: 1. Open attached project (redirectLinkTest.zip) 2. Build for iOS 3. Build the Xcode project and run on iOS devi... Read more
[iOS][Splashscreen] Unity Splash Screen stretched on iOS devices
To Reproduce: 1. Build any project with 'Show Unity Splash Screen' enabled. 2. Deploy to and iOS device. 3. Observe that the splas... Read more
Spring Joints2D distance values different when added manually and proced...
1) Open attached project and proceed to "SpringBug" scene. 2) Go into playmode. Expected result: Crates should hang on the same hei... Read more
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...
To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
MovieTextures sometimes black in Mac Standalone (64 or Universal builds)
Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture. This started happening somewhat more sinc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled