Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b3
Issue ID
764682
Regression
Yes
[Retina] Dragging Editor window from Retina Display causes UI corruption
1. Maximize Unity Editor on Retina display.
2. Drag it to non-retina display.
3. Fonts are enlarged (see gif attached).
if you maximize window, it will be redrawn to a normal state.
Expected result: Window, moved to non-retina display, is redrawn in appropriate appearance in non-retina display.
Actual result: Fonts are enormously enlarged. See gif attached.
Retina: Macbook Pro, 1440x900
Non-Retina: Dell: 1920x1200
Seems to be a regression since 5.4 (verified on 5.3.2f1, works fine there).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
This is a duplicate of issue #779099