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0
votes
Fixed

[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds

Windows Store Apps

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Jan 24, 2016

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Version/s: 5.3.1p4

Forum thread: http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/ ... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more

0
votes
Fixed

[Windows] [DA] DA does not remember 32/64 bit selection

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more

0
votes
Postponed

When root motion is applied, playing animations automatically and playin...

Animation

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Jan 24, 2016

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Version/s: 5.3.1p4

Reproduction steps: 1. Open the attached project 2. Open and play "Test" scene 3. Click on "Play" button 4. After the animations are... Read more

0
votes
Fixed

[Shuriken] Crash with nested SubEmitter particles when screen is moved a...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more

0
votes
Duplicate

[Shuriken] Gradient editor alpha slider is unusable

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Create new project. 2. Create new particle system. 3. Check flag on Color over Lifetime. 4. Open gradient ed... Read more

0
votes
Fixed

[Editor][LightingWindow] Atlas Size dropbox in Baked GI component is dup...

Editor - Other

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Jan 25, 2016

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Version/s: 5.4.0b3

Repro Steps: 1) Open any project 2) Go to Lighting window 3) Notice there are two dropboxes of Atlas size in the Baked GI (see image... Read more

0
votes
Fixed

[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...

Windows Store Apps

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Jan 25, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open any project and build with IL2CPP 2. Open the generated solution and try to generate a package (Solutio... Read more

1
votes
By Design

[WebGL] Materials in build look differently from the Editor view

WebGL

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Jan 24, 2016

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Version/s: 5.3.1p4

To reproduce: 1. Open attached project 2. Open "main" scene 3. Open Lighting window 4. Click Build 5. Play the scene 6. Notice how w... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

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