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Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate
Steps to reproduce: 1. Download and import attached project "EditorUnloadAssetsBug.zip" 2. Open scene "Scenes/scene0" 3. Press on "T... Read more
[Inspector] Can't set scene fields to scenes which has the same name as ...
Steps to reproduce: 1) open attached project 2) open scene 'main' 3) select 'HudComponent' from hierarchy and lock inspector 4) drop... Read more
[OSX] The game continues to receive mouse input when running in background
Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more
[Shuriken] ParticleSystem added via AddComponent uses pink error shader ...
ParticleSystem added via gameObject.AddComponent<ParticleSystem>(); displays pink error shader in stand-alone player. They also don'... Read more
[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...
Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more
[Mac] Screen.currentResolution.refreshRate value is always zero
To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene Actual behavior: notice that in the Console two ... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
[Android]Crash on certain Samsung devices when trying to clone a GameObj...
To reproduce (everything is explained fully on Readme.pdf with screenshots): 1) Open attached project (use the original project link... Read more
[UNETServerDLL] GetConnectionInfo function returns wrong connection address
Steps 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Press "Connect" button ==> Application crashes whil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false