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Shadow disappears when caster goes off screen
To reproduce: 1. Open attached project 2. Build scene lighting 3. Move camera to the right until cube is not visible in game view 4.... Read more
Crash doing GL.Begin(GL.QUADS) with wrong vertex count, 5.3 regression
To reproduce: 1. Open attached project (repro761584.zip) 2. Play test scene 3. Editor crashes Reproducible: 5.3.1p3, 5.4.0b2 Regre... Read more
IL2CPP Does not obey Thread.Priority
IL2CPP currently does not support setting thread priorities. Read more
WebPlayer build crashing on using UNET ("LAN Host" or "LAN Server)
How we can reproduce it using the example you attached -- you should have installed latest WebPlyer plugin form our web site (5.3.1f... Read more
[GI] on LoadLevelXX skybox colors are not applied correctly
Skybox colors are not applied to environment when loaded in the editor (done e.g. by AssetBundleManager in Simulation mode) via Uni... Read more
[Android] Plugin causes Android splash screen to be displayed in the wro...
When device orientation changes during splash screen, splash screen is displayed incorrectly. It is shrunken and huddled in the top ... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
[Editor] Loading via asset bundle causes loss of information in shaders
Steps to reproduce: 1. Download and open attached project "StandardShaderAssetBundleTest.zip" 2. Open "EmissionMissing" 3. Drag a pr... Read more
App freezes on iPhone 4 when the device is rotated during splash screen ...
Steps to reproduce: 1. Open attached project 2. Build and deploy to iPhone 4 3. Launch the application 4. When the splash screen ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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