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0
votes
Duplicate

DirectX 9 & 11 w/ forward render path flips game view when using shader

Shaders

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Jan 18, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and open attached project "case_760196-ClickBait.zip" 2. Open game view 3. Switch API to either D3D... Read more

1
votes
Fixed

[iOS] TZ4NET plugin throws Argument Out of Range when DateTime is used

IL2CPP

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Oct 31, 2015

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Version/s: 5.2.1f1

1. Open attached project 2. Make sure scene is assigned in build settings 3. Build to iOS with IL2CPP 4. Argument Out of Range excep... Read more

0
votes
Won't Fix

[Legacy] twitching animation when crosfading between clips on the same l...

Animation

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Jan 15, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1. Open attached Unity project. 2. Open and play "main" scene. 3. Click "Xfade as sequence" 4. Notice twitching ... Read more

0
votes
Duplicate

Moving Component Up or Down does not support Undo

Inspector Functionality

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Jan 14, 2016

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Version/s: 5.4.0b2

To reproduce the issue follow the steps: 1. Create a GameObject 2. Attach a few of components to the GameObject 3. Right-click a com... Read more

0
votes
Fixed

[GL] Unity crashed when changing gfx API to GLcore a second time with In...

OpenGL

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Jan 18, 2016

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Version/s: 5.4.0b2

Follow the steps to reproduce: 1. Create new project 2. Create empty scene 3. Open Player Settings > Player window 3. Add OpenGles2 ... Read more

0
votes
Fixed

All new scripts are created in Editor folder if Unity installation path ...

Project Browser/Hierarchy

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Jan 14, 2016

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Version/s: 5.3.1p3

To reproduce: 1. Rename Unity installation folder or one of its parent folders so that the full path would contain "test" substring.... Read more

0
votes
Fixed

Some hotkeys are ignored in object picker dialog search field

Scene Hierarchy

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Jan 16, 2016

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Version/s: 5.4.0b2

How to reproduce: 1. Open provided example project 2. Open Assets/Scene.unity 3. Select "New Sprite" in hierarchy window 4. Open th... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[iOS][IL2CPP] C# DLL file translation to IL2CPP fails on Vector3 pointer...

IL2CPP

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Jan 14, 2016

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Version/s: 5.2.3p1

Steps to reproduce: 1. Open attached project 2. Build the scene to iOS with IL2CPP scripting backend 3. Build the generated Xcode p... Read more

0
votes
Fixed

Error on import

Animation

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Jan 18, 2016

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Version/s:

Importing attached fbx generates the following error... GetLocalizedString is not allowed to be called from a MonoBehaviour constru... Read more

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