Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b2
Issue ID
761995
Regression
No
Cannot create prefab directly from model file
This issue has no description.
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
3dwebdev2
Feb 03, 2016 08:10
Adding comment?
3dwebdev2
Feb 03, 2016 08:10
Shawn Halwes, to answer your question...
No, this fix hasn't made it into any of the 5.3 versions or patches yet.
http://forum.unity3d.com/threads/cant-create-prefab-in-5-3-x.375677/
Shawn-Halwes
Jan 29, 2016 19:15
This occurs in 5.3.1p3 and breaks API like PrefabUtility.ReplacePrefab which is a vital part of our tool chain.
Is this fix in any of the 5.3 versions or patches? If not can this fix be in any of the 5.3 version or patches?