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[UWP][WSA] SystemInfo.deviceType always returns "Desktop"
Windows Phone 10, Win10 and Win8.1 tablets always return "Desktop" using SystemInfo.deviceType. Only WP8.1 returns "Handheld", which... Read more
Editor crashes at selecting Clustering mode in Scene view
1. What happened Editor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon ... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Shader w/ pow function produces different result w/ values from inspecto...
Steps to reproduce: 1. Download and open attached project "ShaderBug.zip" 2. Open scene "Main" and notice, that both, cube and spher... Read more
Loading Scene messes up UI with Scroll Rect component
Reproduction steps: 1) Open user submitted project, proceed to main scene and notice messed up UI. 2) Expand canvas and select "scro... Read more
[OSX] Fatal error and forthcoming crash happens after closing Connect wi...
Steps to reproduce: 1. Open Unity on OSX; 2. When Connect window is displayed click right mouse button in OS bottom panel -> Quit. ... Read more
[Android] Bluetooth sound stuttering on devices using OpenSL
This issue is not VR releated. It affects all devices, running on OpenSL (with feature:android.hardware.audio.low_latency) audio pat... Read more
MissingReferenceException on asset Scriptable Object refresh
How to reproduce: 1. Save a backup of Repro/MyScriptableObject 1 to some other location 2. Click on Repro/MyScriptableObject 1 so it... Read more
Unity crashes after creating new scene from Project window
Steps to reproduce: 1. Open Unity; 2. Create new project and scene; 3. In 'Assets' window of 'Project' tab right mouse click -> Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used