Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
761922
Regression
No
[GI] on LoadLevelXX skybox colors are not applied correctly
Skybox colors are not applied to environment when loaded in the editor (done e.g. by AssetBundleManager in Simulation mode) via
UnityEditor.EditorApplication.LoadLevelAsyncInPlayMode ("Assets/Scenes/GameSource.unity");
UnityEditor.EditorApplication.LoadLevelInPlayMode ("Assets/Scenes/GameSource.unity");
Application.LoadLevel ("GameSource");
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment