Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
761922
Regression
No
[GI] on LoadLevelXX skybox colors are not applied correctly
Skybox colors are not applied to environment when loaded in the editor (done e.g. by AssetBundleManager in Simulation mode) via
UnityEditor.EditorApplication.LoadLevelAsyncInPlayMode ("Assets/Scenes/GameSource.unity");
UnityEditor.EditorApplication.LoadLevelInPlayMode ("Assets/Scenes/GameSource.unity");
Application.LoadLevel ("GameSource");
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment