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GI becomes brighter when another scene is loaded
To reproduce the issue follow the steps: 1. Open Project user have provided 2. Play "10_MagasinGenerale" scene 3. Press L to Reload... Read more
[UWP] x64 platform application throws exceptions in the output
On UWP x64 platform project throws exceptions: NullReferenceException: Object reference not set to an instance of an object. at ... Read more
Scrubbing or reviewing animation created with 5.3 in the Animation windo...
How to reproduce: 1. Open the attached project "animationBug.zip" 2. Open "test" scene 3. Select Cube (be sure that its Z rotation i... Read more
When accessing PrefabType in PostProcessScene(), PrefabType is Disconnec...
Reproduction steps: 1. Open attached project 2. Open the "main" scene 3. Click on GetPrefabType in the menu bar Assets/GetPrefabType... Read more
[iOS] Bitcode is not enabled in libiphone-lib.a
To Reproduce: 1. Build any project for ios. 2. Observe that 'bitcode' is not enabled in Build Settings. 3. If it's enabled, it will... Read more
Navmesh Agent radius, height, step height can be set to negative values
How to reproduce: 1. Open a new project 2. Open the Navigation Window 3. Select the Agents tab - Every non-slider setting in that ... Read more
Unregistered icall error using ParticleSystem.EmissionModule.enabled on ...
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note how the application freezes on the device and there is a... Read more
There is no way to copy manual activation link from Unity
To repro: 1. Open Unity -> Help -> Manage License... -> Manual Activation. Actual result: There is no ability to copy manual activa... Read more
Information messages are not updating while switching from page to page ...
to repro: 1. Open Unity (make sure you’re signed out). 2. Help -> Manage license (Note that message “You are not currently signed ... Read more
It's not clear which surface of the Nav Mesh Surface cube is getting baked
How to reproduce: 1. Open a new project 2. Create an empty gameobject 3. Attach a Nav Mesh Surface to it - Note that the cube boun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects