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[Physics] Loading models w/ cloth component causes physics crash
Steps to reproduce: 1. Download project (details in edit) 2. Import it and open scene "scenes/test/test_lolo" 3. Play it and wait... Read more
[backport]First frame of Animation displays default state of the object
Steps to reproduce: 1. Open attached project "Flicker.zip" 2. Open scene "Main" 3. In hierarchy, select "Camera/Canvas/Panel/BtnTes... Read more
Setting rigidbody.inertiaTensor to itself changes rigidbody behaviour
To reproduce: 1. Open the project 2. Open the scene "Demo C#" 2. Drive the car around a bit 3. Notice that it behaves as expected (d... Read more
When loading scenes additively async, GI is corruped and appearing from ...
To reproduce: 1. Open attached project 2. Play "Scene1" scene 3. Move around with Mouse & WASD buttons 4. Press Z to load next scene... Read more
[UI] Canvas elements are not visible after importing project
Steps to reproduce: 1) open the project 2) scene 'Menu3D' 3) observe scene (behavior both on scene and game view) Expected behavio... Read more
[WebGL] realtime reflection probes don't work - only baked
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro: --buil... Read more
[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...
To reproduce: 1. Create new project 2. Add new game object to hierarchy 3. Create some more game objects to be the first one's child... Read more
Cloth defies gravity at small timeScale value
Steps to reproduce: 1. Download and open attached project "Net Test.zip" 2. Open and play scene "Test" 3. Press "M" on keyboard to c... Read more
[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...
Steps to reproduce: 1. Open the attached project on a Mac 2. Select the 'Grass' substance located in Assets/Textures/Environment 3.... Read more
[DX12][Editor] Moving or clicking in the inspector causes the preview ca...
Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects