Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0f4
Issue ID
752039
Regression
Yes
[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when generating Mip Maps/All Outputs for a substance on Mac OSX
Steps to reproduce:
1. Open the attached project on a Mac
2. Select the 'Grass' substance located in Assets/Textures/Environment
3. In the Inspector, tick 'Generate Mip Maps' or 'Generate All Outputs'
4. Editor crashes
Note:
Doesn't reproduce on Windows 10.
Reproduced with: 5.3.0f1, 5.3.0f4, 5.4.0a4
Not reproducible with: 5.2.3p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
subjectZero
Sep 13, 2016 21:09
its actually gone from tolerable to worse, Now when you build an iOS project it breaks it and then does not reference on device. Before it was just a matter of clicking on the graph then ticking something. one cannot build for live app like this. please help
warren-miller-maltd
Jan 14, 2016 12:29
happening on 5.3.1p2
FF1878
Dec 24, 2015 21:12
and it happens on 5.3.1 as well
FF1878
Dec 24, 2015 20:54
I can confirm this behaviour.