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Fixed in 5.3.3
Votes
0
Found in
5.3.0f4
Issue ID
751691
Regression
Yes
[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with broken prefab connection
To reproduce:
1. Create new project
2. Add new game object to hierarchy
3. Create some more game objects to be the first one's children
4. Create prefab from parent game object
5. Delete the prefab asset
6. Delete some child
Actual behavior: Unity crashes
Expected behavior: deleted game object from the hierarchy
Not reproducible with: 5.2.0f3, 5.2.2f1, 5.2.3p3
Reproducible with: 5.1.4p1, 5.3.0b2, 5.3.0f4, 5.4.0a5
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