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0
votes
Fixed
0
votes
Fixed

[Transform] transform.Find(null) should throw an exception

Graphics - General

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Dec 10, 2015

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Version/s: 5.4

For consistency with the rest of the API transform.Find(null) should throw and exception. Currently it returns the transform itself.... Read more

1
votes
Won't Fix

[Transform] transform.SetSiblingIndex(out of range) should throw an exce...

Graphics - General

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Dec 10, 2015

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Version/s: 5.4

For consistency with the rest of the API transform.SetSiblingIndex should throw and exception for out of range values. Currently it ... Read more

0
votes
Won't Fix

[Transform] transform.IsChildOf(transform) returns true

Graphics - General

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Dec 10, 2015

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Version/s: 5.4

Currently returns true (by design in cpp code, the binding method name is IsChildOrSameTransform), the method should probably be ren... Read more

0
votes
Fixed

IL2CPP is producing very large builds for iOS

IL2CPP

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Sep 22, 2015

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Version/s: 5.1.2p3

Read more

0
votes
Fixed

[WSA] Directory.CreateDirectory fails if path has all "/" slashes

Windows Store Apps

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Dec 10, 2015

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Version/s:

Directory.CreateDirectory(Application.persistentDataPath + "/38"); causes an exception IOException: Could not find any part of the... Read more

0
votes
Duplicate

[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...

Camera

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES3 3. Play CharacterSystemTest sce... Read more

0
votes
Won't Fix

Undocked Unity panels don't cast drop shadow when reopened

Window management

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Nov 15, 2015

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Version/s: 5.3.0f1

Repro steps: 1. Open Unity (empty or existing project) 2. Undock any panel (tested with Console) 3. To help visualise issue, move u... Read more

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