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Fixed in 2021.1.X

Votes

0

Found in

2019.4

2019.4.5f1

2020.1

2020.2

Issue ID

1266743

Regression

No

[XR][Quest][Multiview] Right eye flickers or renders a black image on the built-in render pipeline

XR SDK

-

Repro steps:
1. Open attached project
2. Make sure Multiview is used
3. Make sure the shader used for Left Controller is Particles/Standard Unlit
4. Build and Run on Quest
5. Press the X on the left controller a few times
6. Change that shader to Unlit/Color and repeat steps 4-5

Actual: The right eye becomes black, flickers or gets stuck and renders a single frame when the shader is Particles/Standard Unlit

Reproducible with: 2019.4.6f1, 2020.1.1f1, 2020.2.0a20

  1. Resolution Note (fix version 2021.1):

    Fixed grabpass to work properly with VR.

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