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Fixed in 2021.1.X
Votes
0
Found in
2019.4
2019.4.5f1
2020.1
2020.2
Issue ID
1266743
Regression
No
[XR][Quest][Multiview] Right eye flickers or renders a black image on the built-in render pipeline
Repro steps:
1. Open attached project
2. Make sure Multiview is used
3. Make sure the shader used for Left Controller is Particles/Standard Unlit
4. Build and Run on Quest
5. Press the X on the left controller a few times
6. Change that shader to Unlit/Color and repeat steps 4-5
Actual: The right eye becomes black, flickers or gets stuck and renders a single frame when the shader is Particles/Standard Unlit
Reproducible with: 2019.4.6f1, 2020.1.1f1, 2020.2.0a20
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Resolution Note (fix version 2021.1):
Fixed grabpass to work properly with VR.