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By Design
By Design in 2023.3.X
Votes
0
Found in
2021.3.30f1
2022.3.9f1
2023.1.13f1
2023.2.0b9
2023.3.0a5
Issue ID
UUM-48934
Regression
No
ENABLE_MONO and ENABLE_IL2CPP directives are incorrectly defined when entering Play mode
Reproduction steps:
1. Open project “Test_IL2CPP_Conditional_Compilation.zip”
2. Open “SampleScene”
3. Make sure the IL2CPP scripting backend is set in the Project Settings
4. Enter Play mode
Expected result: The editor exits play mode and prints a "{}IL2CPP scripting backend is enabled{}." log message in the Console
Actual result: The editor exits play mode and prints a "{}Mono scripting backend is enabled{}." log message in the Console
Reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5
Reproducible on: macOS Ventura 13.2.1 (Intel)
Not reproducible on: no other environment tested
Notes:
- Not reproducible in Standalone Player
- ENABLE_MONO directive is always defined whereas ENABLE_IL2CPP is never defined, regardless of whether the scripting backend is set to Mono or IL2CPP
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Resolution Note:
`ENABLE_IL2CPP` are only set if the current running scripting backend are IL2CPP. Playmode always runs Mono.
`ENABLE_IL2CPP` will only be for player builds with the il2cpp scripting backend selected.
Resolution Note (2023.3.X):
`ENABLE_IL2CPP` are only set if the current running scripting backend are IL2CPP. Playmode always runs Mono.
`ENABLE_IL2CPP` will only be for player builds with the il2cpp scripting backend selected.