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Votes
0
Found in
2020.3.36f1
2021.3.7f1
2022.1.11f1
2022.2.0b3
2023.1.0a4
Issue ID
UUM-9873
Regression
No
HDRP Wizard doesn't fix default built-in materials
How to reproduce:
1. Open or create any built-in RP project
2. Add a 3D Cube to the scene
3. Open package manager and install "High Definition RP package"
4. Window -> Rendering -> HDRP Wizard -> "Fix All"
5. "Convert All Built-in Materials to HDRP"
Expected result: 3D Cube material and shader updates to HDRP one
Actual result: 3D Cube stays pink
Reproducible with: 2020.3.36f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4
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Resolution Note:
This is working as intended.
When creating a 3D object like this, the default material is applied to it. The default material is a code generated material and as such cannot be converted like a regular asset.
I also checked that a proper builtin material created on the disk is still converted as expected.