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Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
985001
Regression
No
Physics object gets stuck when sliding up a curved mesh collider at a high speed with no friction
Steps to reproduce:
1. Open user's attached project
2. Open and play scene "bug"
3. Observe that the cube sliding along one of the meshes gets stuck for a brief moment
Expected result: Cube does not get stuck on the mesh colliders
Actual result: Cube only gets stuck while sliding on the ramp which is combined from two meshes
Reproduced with: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1
Note:
- After some testing it seems that the cube can get stuck on the single mesh as well
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Resolution Note:
The behaviour can be significantly improved by tuning the Default Contact Offset in Physics Settings. In the repro case project, this is set to 0.01. Increasing it to 0.02 gives a much better result.