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Won't Fix

Votes

0

Found in

2017.3.0f3

Issue ID

985001

Regression

No

Physics object gets stuck when sliding up a curved mesh collider at a high speed with no friction

Physics

-

Steps to reproduce:
1. Open user's attached project
2. Open and play scene "bug"
3. Observe that the cube sliding along one of the meshes gets stuck for a brief moment

Expected result: Cube does not get stuck on the mesh colliders
Actual result: Cube only gets stuck while sliding on the ramp which is combined from two meshes

Reproduced with: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1

Note:
- After some testing it seems that the cube can get stuck on the single mesh as well

  1. Resolution Note:

    The behaviour can be significantly improved by tuning the Default Contact Offset in Physics Settings. In the repro case project, this is set to 0.01. Increasing it to 0.02 gives a much better result.

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