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After creating a new script and attaching it onto an object in hierarchy...
Reproduction steps:1. Open attached project2. Open the "Main" scene located in "Assets\_Scenes"3. Create a new C# script and name it... Read more
Cannot create blackboard variable of engine component in blackboard UI
When creating a new blackboard variable, you can pick some engine component types but not all of them. For instance, you can create ... Read more
[Shader] index a matrix with a dynamic value fails
To reproduce:1) Open the attached project (MatrixRepro.zip) and the sample scene in it2) Play it Actual: The plane is blackExpected:... Read more
[HDRP][Metal] Crash on GfxDeviceMetalBase::CommonDrawSetup when selectin...
How to reproduce:1. Open the "ShaderCrash.zip" project2. Select ~build/assets_other/ShaderHack/DUMMY - CopyDepth asset3. If Unity ha... Read more
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
Editor crashes when multi-selecting GameObjects with more than one seria...
How to reproduce:1. Open the user’s attached “SerializedFlagsCrash.zip” project2. In the Hierarchy, select “Test 1” and “Test 2” Gam... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
[Shuriken] Low-quality particle collision exhibits unintuitive behaviour
Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more
Texture errors are logged in the Development Console when Graphics API i...
Reproduction steps:1. Open the attached “AR Mobile Template“ project2. In the Build Settings, enable Development Build option3. Buil... Read more
All about bugs
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