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LocalizedString/LocalizedAsset - Should expand when label is clicked
The foldout should expand when the label is clicked, not just the arrow.!image-2020-11-16-15-59-22-697.png|thumbnail! Read more
Infinite import loop is detected when opening a non-existent file using ...
How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more
[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...
Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more
[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)
Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more
Screen.MoveMainWindowTo method often fails to switch monitors when the P...
How to reproduce:1. Open the user's attached "Display Management Handler 2021" project2. Select "File -> Build and Run" in the me... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more
[APV] Impossible to switch between multiple Baking Set when multiple sce...
Steps to reproduce: 1. Open attached project 2. Open the scene Assets/Room01.unity. In the Lighting window's Probe Volume tab, you'l... Read more
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Latest issues
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