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0
votes
Fixed

LocalizedString/LocalizedAsset - Should expand when label is clicked

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

The foldout should expand when the label is clicked, not just the arrow.!image-2020-11-16-15-59-22-697.png|thumbnail! Read more

0
votes
By Design

Infinite import loop is detected when opening a non-existent file using ...

Profiling

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Nov 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

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Mar 07, 2019

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Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

1
votes
Duplicate

Screen.MoveMainWindowTo method often fails to switch monitors when the P...

Native Window Management

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Oct 18, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the user's attached "Display Management Handler 2021" project2. Select "File -> Build and Run" in the me... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

1
votes
By Design

Type.GetProperties() is not returning all properties in WebGL

IL2CPP

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Dec 14, 2015

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Version/s: 5.3.0f4

1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more

0
votes
Fixed

Cinemachine does not update the current live camera when changing the pr...

Cinemachine

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Nov 18, 2020

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Version/s: 2018.4, 2019.3.10f1, 2021.1

How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more

0
votes
Fixed

Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...

Deployment Management

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Oct 16, 2018

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Version/s: 2019.1.0a5

Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a new... Read more

0
votes
Fixed

[APV] Impossible to switch between multiple Baking Set when multiple sce...

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Oct 23, 2024

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Version/s: 6000.0.24f1, 6000.2.0a1

Steps to reproduce: 1. Open attached project 2. Open the scene Assets/Room01.unity. In the Lighting window's Probe Volume tab, you'l... Read more

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