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0
votes
Fixed

[5.4] TextureArrays: ability to release system memory copy for non-reada...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b12

Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more

0
votes
Fixed
6
votes
Fixed

Flickering hover state in ListView using new Input System

Package: UI Toolkit

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Sep 02, 2020

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Version/s: 1.0.0-preview.8

Description:The ListView gives hover feedback by default. When using the new Input system, which changes the behaviour of the Event ... Read more

0
votes
Fixed

Registry.GetValue crashes Unity build when using IL2CPP

IL2CPP

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Oct 01, 2018

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Version/s: 2018.2.10f1

Steps to reproduce:1. Add a Registry string value:Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios"Name: "EnableDebugPath"Value: "true... Read more

0
votes
Fixed

LineRenderer flickering when there are multiple looping LineRenderers wi...

Visual Effects - Legacy

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Aug 07, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1.Open attached 'LineRenderer' Unity project2.Enter Play mode Expected results:Objects with Line Renderer compone... Read more

1
votes
Fixed

Localization addressable labels are applied to the asset parent folder w...

Package: Addressables

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Jan 15, 2024

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Version/s: 2.0.7

How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more

0
votes
Fixed

Scan button is not disabled in Play Mode and NullReferenceExceptions are...

Graphics Tools

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Jan 12, 2026

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Version/s: 6000.5.0a5

Steps to reproduce: Create a new URP Project Open the RPC (Window > Rendering > Render Pipeline Converter) Enable all Converte... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
Duplicate

Trail gets out of bounds with more than 0 corner vertices

Shuriken

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May 05, 2017

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Version/s: 2017.1.0b4

Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more

0
votes
Duplicate

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