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0
votes
Not Reproducible

URP Template Sample project has one or more pink shaders when the projec...

SRP Templates

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Jul 23, 2024

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Version/s: 2022.3.38f1

How to reproduce:1. Create and open a new URP Sample Template2. Open the “Terminal“ Scene3. Find the “Screens” GameObject and double... Read more

1
votes
Won't Fix

Shadow artifacts are present when Directional Light is at a certain angl...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce:1. Open the “Test Project.zip“ project2. Open the “SampleScene“3. Select the “Directional Light” in Hierarchy4. Inc... Read more

0
votes
Fixed

Crash on "mecanim::animation::SeekClip" and the Animators methods execut...

Package: Animation Rigging

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Jul 23, 2024

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Version/s: 1.2.1, 1.3.0

How to reproduce:1. Open the “AnimRiggingOverrideControllerCrash“ project2. Open the “Assets>BugReport>BugReport_AnimationRigg... Read more

0
votes
Fixed

Shader Graph Preview Variant Limit can be set to a negative value

ShaderGraph

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new URP project2. Go to User Preferences -> Shader Graph 3. Try set the Preview Variant Limit to a n... Read more

0
votes
By Design

PointerUpEvent is not registered by VisualElement when DragAndDrop is used

UI Toolkit Framework

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.12f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tests > Pointer Up Test3. Click on the gre... Read more

0
votes
By Design

A second "base" Camera shows a black background when MSAA is enabled in ...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the “CameraBug.zip“ project2. Open the “SampleScene“3. Open the Game view4. Select the “Assets/Settings/Uni... Read more

3
votes
Fixed

TextMeshPro emojis inherit tint values when placed after a <sprite> tag

Text (TextMeshPro)

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-81023” project2. Open the “SampleScene”3. Observe the Game view Expected result: None of t... Read more

0
votes
Feature Request

Autoconnect Profiler does not connect to the WebGL Player when the Unity...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “WebGLProfilerConnect.zip” project2. In the Build Settings, make sure the WebGL platform is ... Read more

1
votes
Fixed

Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...

Metal

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Jul 23, 2024

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Version/s: 6000.0.12f1

How to reproduce:1. Open the “URPEmpty6000.zip“ project2. Open the “SampleScene“3. Type “s“ into the Search box in the Hierarchy4. O... Read more

0
votes
Fixed

Converting Output to Output Particle ShaderGraph Octagon/Triangle is imp...

Visual Effects

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Jul 23, 2024

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Version/s: 6000.0.12f1

Steps to reproduce: 1. Create a new graph 2. Convert Output to Output Particle ShaderGraph Octagon or Triangle Actual results: Outpu... Read more

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